![]() ![]() ![]() Spawning enemies include zombies, skeletons, golems, beetles and spiders. Spawning enemies spawn in dark areas under the earth starting from at least -7 depth. A good firing platform is two levels above the ground with a terrace area in the wilderness that allows you to shoot enemies on the same level as your firing platform. Note that you can still be targeted if you are a single tile above the enemy. These enemies make good target practice with a correctly built firing platform. In this case they will stay in that area until eventually leaving the map. In some cases, enemies can spawn in isolated spots without a direct path to you. Wild animals are not exactly invaders they wander your kingdom for a time before leaving peacefully if you let them. Invading enemies include goblins, ogres, two-headed ogres, mants, and wild animals. ![]() Invading enemies spawn anywhere at your borders on the surface. The game differentiates between invading enemies and spawning ones. Near the start of the each season (each season lasts twelve days) and with enough Total Worth, different kinds of enemies will start spawning in and around your kingdom. This guide will walk you through creating a military, assigning it duties and dealing with injuries and enemies. Managing a decent military is key to the success of any kingdom as you must be able to fend off any assault by invaders to maintain the well being of your gnomes. ![]()
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